
On February 10, 2015, a trailer announced the release date as March 10. In early September 2014, a release between the first and second quarters of 2015 was estimated Colossal Order expects to continue development on Skylines after its initial release. Skylines uses an adapted Unity engine with official support for modification. The announcement trailer emphasized that players could "build dream city," "mod and share online" and "play offline" -the third feature was interpreted by journalists as a jab at SimCity, which initially required an Internet connection during play. Cities: Skylines was announced by Paradox on Augat Gamescom while in the alpha stage of development. Nais ng Finnish developer na Colossal Order na gumawa ng larong may broader na scope kaysa sa kanilang transportation-focused na larong Cities in Motion for some time, but could not initially secure funding from publisher Paradox Interactive.
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This content will be available for download from the Steam Workshop. Modding, via the addition of user-generated content such as buildings or vehicles, is to be supported in Skylines the creation of an active content-generating community is an explicit design goal. Roads of varying widths (up to major freeways) accommodate different traffic volumes, and variant road types (for example roads lined with trees) offer reduced noise pollution or increased property values in the surrounding area at an increased cost to the player. Roads can be built straight or free-form and the grid used for zoning adapts to road shape cities need not follow a grid plan. For example, a commercial store will increase in level if nearby residents are more educated, which in turn will be able to allow more employees to be hired and increase tax revenue for the city. Buildings in the city have various development levels that are met by improving the local area, with higher levels providing more benefits to the city. One such feature enables the player to designate parts of their city under certain types of developments, such as agricultural or clean energy as to drive the type of industry the city specializes in. Ĭities: Skylines uses a population tier system, requiring the player to obtain certain population levels to be able to access new city improvements such as schools, fire stations, and waste management systems, tax and governing edicts, and other features to manage the city. Compared to the Cities in Motion series, Cities: Skylines also features a more streamlined traffic designs whereas Cities in Motion "was about pure transport management". Open-ended ang gameplay, na-tout na "endless sandbox gameplay across massive maps." Player-determined civic policies can affect the development of the entire city or individual districts thereof. Kinokontrol ng mga manlalaro ang zoning, paglalagay ng kalsada, pagbubuwis, mga publikong serbisyo, at publikong transportasyon ng isang lugar. Nagpo-focus ang Cities: Skylines sa city-building simulation sa pamamagitan ng urban planning.
